About Screengraphy
I make movies from video games.
I. Love. Films.
It started many years ago when I experimented with photo modes in video games and created GTA V music videos and short films for fun on my local channel. (Despite gaining a substantial number of subscribers and views, I decided to deactivate it due to political reasons.) Afterward, I decided to start a new channel.
Screengraphy was created to reach an international audience for video game cinematics, showcasing the artistic qualities of video games by presenting them in a cinematic format. Currently, the focus is on GTA V, with plans to feature many other games in the future.
It's a Pre-vis
Video games with video export features, like GTA V, can be used for more than just creating YouTube content; they can also serve as tools for previsualization (pre-viz) of short films or small productions to a certain extent. Although the game itself has limitations in how characters emote, it can be a great tool for simulating lighting, visualizing a film’s tone, or even creating a complete film template for real shooting.
Screengraphy once utilized a video game to create mockups for a small non-profit film production and was contacted by several local news agencies to produce 3D news presentations, such as crime scene or event simulations from the game. (an agreement could not be reached due to copyright concern. — Don’t sue me, I didn’t make any money from this, nor did they, it’s just exploring and I said no, okay?) This demonstrates the extended capabilities of video games, going beyond mere entertainment as intended by their developers.
Some Cool Stats to Fill This Page So It's Not Empty
Hours of Rendering
Despite numerous trials and errors, I lost count of the hours spent rendering in-game footage and exporting projects in DaVinci Resolve. Some projects didn’t work out, while others were published. Either way, I know my electric bills were not particularly friendly.
Videos Published
I lost count of how many videos I’ve done, only 28 videos are published on Screengraphy.
Film Submitted to Film Festivals
I once contacted the Rockstar copyright team via email, and they told me that they do not authorize film projects. Given the potential legal risks, it’s like a local boxer picking a fight with Muay Thai boxer or MMA fighter.